The Flat2VR community that is helping to promote the FF14 VR mod is also the home of the recent Jedi Academy VR port (opens in new tab) as well as similar mods for Left 4 Dead and Valheim. Marulu says the mod uses completely original code and is "undetectable and fully usable on live servers," but acknowledges that it could get you in trouble. Many FF14 players use mods of varying levels of complexity, whether to track their DPS in a raid or to wear custom clothing, but Square Enix has yet to consistently punish anyone outside of streamers (opens in new tab) who use them. The game's TOS doesn't technically allow both the launcher and the VR mod, so it's up to you if you want to take the risk. You also need to install the custom FF14 launcher called FFXIV Quick Launcher (opens in new tab) and then install the XIVR plugin, which you'll be able to find in its search bar. Marulu recommends an RTX 3070 or newer to hit a stable 90 fps (the accepted fps floor for VR in order to avoid motion sickness). To use it (when it's out), you'll need a pretty hefty graphics card. For anything else, you'll need to do the button mapping on your own. The alpha release will have a profile for the Valve Index controllers. You can move your character around with the left stick or, in first-person, point-and-click where you want to go. The VR mod supports motion controls via Steam VR button remapping.
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